Seldom_SE ,
@Seldom_SE@mastodon.social avatar

A couple days ago, I updated seldom_pixel. I've updated to Bevy 0.13 and replaced the bevy_ecs_tilemap integration with a built-in tilemap solution. Next, I'm planning on adding support for rendering Bevy textures to the canvas, so you can render to texture and pixellate/palettize a normal Bevy scene. Also might add a way to position your sprites more like UI.

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