Tourma ,
@Tourma@lemmy.world avatar

Goals

Smorty ,

Boogie woogie worms be dancing!

jbk ,

chat is this real

jawa21 ,
@jawa21@lemmy.sdf.org avatar

the zero viewers for your 2 follower stream project the void in response

WeLoveCastingSpellz ,

which game

ComfortableRaspberry ,

Stardew Valley

i_am_a_cardboard_box ,

Stardew Valley

SpunkyMcGoo ,

Vardew Stalley

OrnateLuna ,

Question is by whom is she being railed

SomeGuy69 , (edited )

The major mayor

Annoyed_Crabby ,

Mayor.

Seasoned_Greetings ,

Well we know mayor Lewis is a slut

Novice_Idiot ,

Classic Pam

ZILtoid1991 ,

The text being at a different resolution hurts my eyes.

There’s a reason why my game engine uses bitmap fonts instead of TTF.

TheCheddarCheese , (edited )
@TheCheddarCheese@lemmy.world avatar

iirc sv wasn’t made in a game engine

YourMomsTrashman ,
@YourMomsTrashman@lemmy.world avatar

Making a game using a framework is usually considered ‘writing your own engine’, the game needs to run on something even if it is barebones.

Also, Stardew uses bitmap fonts I’m pretty sure, the game just scales it differently - it isn’t rasterized.

ZILtoid1991 ,

There are two kinds of bitmap fonts. The first one is true bitmap fonts, some of them even use ancient formats for such. The second one are “bitmap style” fonts, made in TTF, with pixels already being baked in. It does have some advantage in the accessibility department, since you can just swap it out with any other fonts, otherwise it’s often a nightmare to match the pixel size, many just go close enough then call it quits.

lessthanluigi ,

Based!

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